Contracts
Windows Communication Foundation (WCF, formerly known as Indigo) is built upon the foundation of web services messaging and related standards, while at the same time makes it possible to serialize messages in a more compact binary format, or in a more proprietary way. Still, the core message can always be represented in XML, therefore be considered compatible with any platform that understands XML, and agrees on the contract that defines said messaging between systems.
The contract is a platform-neutral and standard way of describing what the service does. WCF defines four types of contracts:
Tips!
- Always create the service with Interface->Implementation format, mention the contract in Interface.
- Define the service in Class library and refer the class library in Host project. Don’t use service class in host project.
- Change the instance mode to per call as default.
- Always catch exception using try/catch block and throw exception using FaultException < T >.
- Logging and Include exception should be enable while compiling the project in debug mode. While in production deployment disable the logging and Include exception details.
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